"Rivals of Aether" is a dynamic platform fighting game developed by Dan Fornace, known for its unique aesthetics and mechanics that are inspired by various elements of nature. Released in 2015, the game features a cast of original characters, each representing a different element: Water, Fire, Earth, Air, and more. These characters not only have distinct designs but also offer a variety of playstyles, appeal to different types of players, and encourage diverse strategies in combat. Players can engage in fast-paced matches either locally or online, utilizing an intricate control scheme that emphasizes skillful movement and attack timing.
The game is deeply rooted in competitive play, showcasing mechanics that have drawn comparisons to iconic fighting games such as "Super Smash Bros." and "Rivals of Aether" features a unique 'bread and butter' combo system that allows players to chain attacks fluidly. Additionally, it includes a robust workshop feature that encourages community-generated content, such as new characters and stages, which enhances the longevity and replayability of the game. Its pixel-art graphics and an engaging soundtrack contribute to the overall charm, making it appealing to both casual players and serious competitors within the indie gaming scene.