Going Medieval is a colony-building and survival game set in a post-medieval world where players must establish a thriving settlement from the ground up. In this unique title, players take on the role of settlers who seek to forge a new life after the fall of civilization. The gameplay centers around resource management, construction, and social dynamics, as players gather materials from their surrounding environment, including wood, stone, and iron, to build and fortify their settlements. The game features a blend of strategic planning and creative construction, allowing players to design their towns with a variety of buildings, walls, and defenses.
A significant aspect of Going Medieval is its focus on individual settlers, each with their own skills, backgrounds, and personalities. Players must manage these characters effectively, assigning them tasks and optimizing their roles to ensure the colony's survival and prosperity. The game also includes combat elements, where players must defend their settlements from marauders and other threats, requiring them to craft weapons and assemble defensive structures. With its voxel art style and a deep crafting system, Going Medieval emphasizes player creativity and strategic thinking in shaping the future of their medieval society. As the game progresses, players can research new technologies, expand their influence, and explore the remnants of the old world, creating a rich and engaging gameplay experience.