From Dust is a unique God simulation game developed by Ubisoft Montpellier that invites players to manipulate the environment and guide a primitive tribe in their journey for survival. Released in 2011, the game allows players to take on the role of an enigmatic being known as the "guardian," who possesses the power to reshape the earth itself. Utilizing a distinctive procedural terrain engine, players can sculpt land, create rivers, and manipulate elements such as water, lava, and earth to influence the world and help their tribe navigate through challenges.
The gameplay in From Dust revolves around the concept of nurturing and protecting the tribe as they strive to reclaim their ancestral lands. Players must guide the villagers to gather resources, complete objectives, and overcome natural disasters, including floods, volcanic eruptions, and droughts. The game is characterized by its vibrant visuals and immersive environments, where the interaction with the dynamic ecosystem is crucial for success. Through a series of increasingly complex levels, players develop strategies to ensure the survival and growth of the tribe while exploring the mysteries hidden within their world. The blend of environmental manipulation and tribal management culminates in a compelling experience that challenges players to think creatively about the forces of nature.