"Domina" is a unique strategy and simulation game that immerses players in the role of a Roman gladiator trainer. The game offers a blend of management mechanics and real-time combat, where players must oversee their gladiators' training, handling everything from their physical conditioning to equipping them with weapons and armor. The visuals feature a distinct art style that combines minimalist pixel art with gothic influences, setting an atmospheric tone reflective of Ancient Roman themes.
Players take on the challenge of building their school and attracting a variety of gladiators, each with unique characteristics and skills. As they progress, they must engage in battles against other gladiators in the arena, strategizing their fighters' tactics based on their strengths and weaknesses. The game also incorporates RPG elements, as players can upgrade and develop their gladiators over time. Additionally, "Domina" includes a deep lore woven into its gameplay, where choices made off the battlefield can influence the fortunes of the player’s gladiatorial school, adding layers of strategy and role-playing to the experience. The combination of these elements creates a compelling and often brutal universe where the choices made by players have far-reaching consequences.