Agatha Knife is a unique, darkly humorous adventure game developed by the Spanish studio Mango Protocol. Set in a quirky cartoonish world, the game follows the story of Agatha, a young girl who grapples with her conflicting views on life and death. As the daughter of a butcher and a staunch advocate for animal rights, Agatha's journey is driven by her desire to reconcile her love for animals with her family's business. This internal struggle provides a backdrop to the game's narrative, which weaves in themes of innocence, ethics, and the absurdities of childhood logic.
Players guide Agatha through a series of bizarre quests and challenges that involve crafting her own philosophy around the morality of killing animals, leading to the creation of her own "religion" called 'Meatland.' The gameplay showcases a blend of puzzles and exploration, with a strong emphasis on narrative-driven choices that affect the story's outcome. The hand-drawn art style and whimsical sound design further enhance the game's surreal atmosphere, creating a distinctive experience that appeals to those who appreciate quirky storytelling and non-traditional gameplay mechanics. The blend of dark themes with a playful presentation makes Agatha Knife a thought-provoking title that invites players to reflect on ethical dilemmas in a light-hearted manner.